⚔ Server features and Long term content ⚔
The TL&DR:
- Many small QoL changes, teleport and respawn locations for example.
- Enchant and slotting NPC. Expanded and balanced for classic content.
- Many pets are buffed, all eat Pet food and buffs are keept in castles.
- Two random dugeons that shift every day.
- Gamling NPC is ingame (comodo).
- Cooking in ingame, but limited to max level 5 foods.
For more details, read below.
📜 Long term content - the details 📜
- Enchant NPC prontera(164,171): (note that she will only continue to talk to you if you have the 400k zeny on you) You can now enchant armor and boot items to add a random modifier to it. We will leave it to you to find out what you can get, but for the sake of hopes and build planning we will spoil that you can get max +1 to a core stat (Str,Dex,int). So +2, as you can get it on both body armor and shoes. but there are more interesting buffs other then just base stats. If you attempt fails, the item will break permanently. You can try to enchant items that already have an enchantment, to override it with a new one. 400k zeny + the item per attempt. Only 1 item of that type in your inventory for it to work. None slotted armor or Budget ~= 60% success rate. Slotted armor or Shoes ~= 45% success rate. NOTE: that if you enchant an item, it looses all refine upgrades and any cards slotted in it. So enchant first.
- Comodo gambling NPC (comodo 219,158) is ingame. Where you can trade one 3 carat diamond for a random item in a type (weapon, armor, garment, helmet, shoes, shield) of your choice. 3 carat diamonds can be fund from some MvPs as MvP award, and in all boxes (OBB,OPB and Gift box). As well as you can buy them from the miners outside of Coal mine for 55000 zeny each.
- Slotting NPC ingame at their original positions (in the room to the left in the prontera blacksmith). Note that some vanilla slotting options are removed for balance and some items are changed (read item changes for details).
- Daily Random dungeons: In prontera there are two NPCs just south west of the middle fountain (139,180 and 139,173). They are Tono and Merideth, they manage two ever shifting dungeons. Both dungeons reroll they monsters on them every day at midnight, very randomly. To learn what monsters are on the maps at any given time, you can talk to the NPCs or use the dungeons commands (@moskdun and @magdun). Remember that we have our own @mapmobs command to see what monsters spawn on the map you are on, it also works on these maps to see exact numbers.
- Tono keeps tab on a wild forest. This map is free to enter and can have the monsters on it rerolled for a fee (100k zeny). The reroll have a 2h cooldown and the last reoll have happened, this included the midnight reroll.
- Merideth are watching of a deep volcanic dungeon, even more danger lurks here. For safty insurance reasons, Merideth takes a fee of 50k zeny for you to enter this map. You can also invent in having the monsters on it rerolled for a fee (200k zeny). The reroll have a 2h cooldown and the last reoll have happened, this included the midnight reroll.
- Cooking are left in-game, so you can craft stat food. But there are no cookbooks over lv 5.
Pet changes:
- All pets now eat pet food.
- Hunger rate slowed to roughly 1/3. Mainly for QoL so you need to feed less often, yes this does mean that pets take a bit longer to become loyal.
- Tame chance is not affected by stats, gets a slight boost if the target is under 1/4 (red) hp. So tame chance is fairly low (8-16%).
- No pet evolution(the button is there as we are built on a newer emulator, but the system is turned off).
- Pets now give their bonuses inside castles during WoE. But they are scared of combat and are hiding (invisible). Remember you have the pet! so you need to feed it (alt+j to open pet screen). With the slowed down hunger rate you can go over 30 min without needing to feed, exact time depending on the pet.
Pet stat changes (old -> new) :
- Poring: +2 luck, +1 crit → +4 Luck +3 Crit +5% more dmg with crits
- Drops: +3 hit, +3 atk → +4 hit +4 atk +10 Matk
- Poporing: +2 luck 10% psn resist → +5 Luck +2 atk
- Lunatic: +2 crit +2 atk → +3 Crit +4 atk +5% more dmg with crits
- Picky: +1 str, +5 atk → +1 str, +5 atk (unchanged)
- ChonChon: +1 agi, +2 flee → +3 agi -2 Flee
- Steel ChonChon: +6 flee -1 agi → +8 Flee +2 atk
- Hunter fly: -5 flee, +2 Pdodge → +3 Pdodge, small chance to leech life when using a physical attack.
- Savage babe: +2 vit +80 hp → +5 vit + 100hp
- Baby desert wolf: +1 int +20 sp → +1 int +40sp +15 Matk
- Rocker: +5% hp recovery +100hp → +10% hp recovery, +100hp, +7% heal power
- Spore: +5 hit, -2 atk → +8 hit +3 atk
- Poison spore: +1 str +1 int → +1 str +1 int +15sp
- PecoPeco: +150hp -10sp → +200hp +2% hp -10sp
- Smokie: +1 agi +1 Pdodge → +2 agi +4 Pdodge
- Yoyo: +3 crit -1 luck → +5% crit +10% more dmg with crits
- Orc warrior: +10 atk -3 def → +10 atk -3 def (unchanged)
- Munak: +1 def +1 int → +1 def +1 int (unchanged)
- Dokebi: +1% matk -1% atk → +3% Matk, +2 Mdef
- Sohee: +1 dex +1 str → +1 dex +1 str (unchanged)
- Isis: +1% atk -1% Matk → +2% atk +1 dex
- Petit +1% aspd -2def and Mdef → +1% aspd +1 agi
New pets! (pet -> tame info) :
- Alice: +5 Mdef +150hp, regen 1/3 of your base level hp/5 sec Tame: Sway_Apron, dropped by Gryphon
- Wanderer: +2 agi +1 dex +2 crit +10% more dmg with crits Tame: Skull_Of_Vagabond, dropped by Kobold leader
- Golem: +3def +3 Mdef Tame: Magical_Lithography, dropped by Goblin leader
- Marionette: +8% sp and hp regen, +5% heal power Tame: Delicious_Shaved_Ice, dropped by Chepet
- Medusa: +10% cast speed, -5% after cast delay Tame: Splendid_Mirror, dropped by Zealotus
- Whisper: +4% Neutral dmg reduction Tame: Fit_Pipe, dropped by Giant whisper
📜 Server features/settings - the details 📜
- No repeatable exp quest.
- No mercenaries.
- You can make memos for warp on all field maps, but when you enter or teleport on a map with an MvP on you lose all song effects, fury and steelbody status.
- Tool dealers in payon and archer village now sells both silver and fire arrows.
- Tool dealer at sunken ship now sells poison arrows. (because why not?).
- Mr Kings shop in Yuno no longer sells Legion plate armor or Repeating crossbow.
- NPC elemental arrow cost slightly more (3->4z), due to their very strong advantage early game.
- Weapon dealer in the monastary (monk change map) now sells a lvl 3 fist (Finger[1]).
- Luck now give crit + 1/2 of your luck (instead of old 1/3).
- Tool dealer in Geffen now sells Milk (for the mage job change).
- Blacksmiths that can trade 5 rought elu/ori to a pure one, now auto trades all you have in your inventory.
- Tool dealers in Morroc now sells Berserk potions.
- If you cast a range skill with a cast time and the monster moves before you casting is finished your skill gets 6 additional range (previous almost infinite, that gave some strange behaviour).
- Skill reset (not stats!) is free for first class up to base level 40 (Prontera 148,232). No resets after that.
- Monsters that use the fatigue skill to go idle and stop if chasing you now cast that skill 50-60% less often and with a slightly longer after cast delay.
- Earthquake removed from MvPs, they still have their other strong skills however(some of them balanced).
- If a character are idle for 2h they no longer gain exp.
- With exp share active in a party, 5% more exp per party member over 1.
- Enemies that loot stop looting when full with items.
- Logout delay timer reduced from 10s to 6s.
- Day and night cyckle are 2.5h day -> 1.5h night -> Repeat.
- Map reset after left empty for 45min.
- Mail system are in-game and can be used anywhere, but limited so it can not be exploited for sending loot/supplies in high amounts. Max 10/day, Max 100 Weight per mail, 8000z per attached items, 1% tax on zeny.
- Platinum quest skill for second class are not in game.
- Flee penality for getting attacked by more then 2 monsters slightly reduced.
- Vit+Def penality for getting attacked by more then 2 monsters reduced. (this is mainly a slight buff to Vit in PvE).
- Exp bonus for "tapping" a monster (more then one character affecting it) is 20% and stacks max 5 times.
- No rebirth or expanded classes (gunslinger/soul linker/taekwondo).
- OBB/OPB/OCA items are balanced for current content, note that they still contain items that can only be fund in them.
- Old card album (OCA) information: They cannot contain any boss/mini-boss monster cards. But they can contain cards from monsters on maps not yet in game (but most likely will be later on). For example island monsters and GD monsters.
- A selection of low lvl monsters have had their card drop rate increased: Poring, Hornet, Fabre, Pupa, Condor, Willow, Chonchon, Roda frog,Spore, Wormtail,Thief bug egg, Theif bug, Rocker, Drops, Tarou
📜 Some known "bugs" that likely can not, or wont be fixed 📜
- World map(in-game) is disabled as it was to inaccurate, use the world map on the website. The image is also on discord.
- Skill Impositio Manus Matk bonus is not always displayed. Will update on relog or screen change (but the effect will work anyway).
- If you are over 50% weight when you log in, you will get a red overweight message in the chat. This can not be removed/changed because the game use the same text line for the login check that is hardcoded to 50%, and the "real" over weight check when playing. But do not worry, you will get any over weight penalty unless you are actually over 75%.
- In the pet menu the pet evolution option is shown (even thought it is not active), this can not be removed because some clients / emulation versions have some menus are hardcoded in.